31Oct
News. Posted by KayRule @ 8:55 pm
Well apparently, looking through files in the L4D2 Demo to find references to both a “Miracle Pack” and “Apocalyptic Pack” to be downloaded from Xbox LIVE’s marketplace system. It looks like DLC may not be far down the road after release, which will be good, considering how frequent the previous Left4Dead was updated.
Owners of the PC version will have nothing to worry about, as Valve has stated time and time again, any DLC pricing is strictly done by Microsoft.
“On the consoles, they want us to charge money for [DLC], because that’s in their model, and our model is very much more to grow the community by giving out free updates,” said Valve president Gabe Newell last year. “That’s harder for us.”
There is also mention of the original Left 4 Dead maps, as well as mugshots of the original four survivors for character selection. Left over files from the first, or a possible clue to L4D2 supporting the original maps and characters, under the new engine?
Thanks to FPSBanana and G4 for bringing the story to my attention.
The original story can be found here, posted by Cordl3ssPen on the Rage3D forums.
Tags: beta, DLC, l4d, l4d2, leak, left 4 dead, Microsoft, update, valve, what, Xbox Live
27Jun
Offbeat. Posted by EvilDaed @ 12:12 pm
If you’ve ever played commentary mode, this text will ring a bell:
“… In these cases, simply press your use key again to stop the commentary. Please let me know what you think after you have had a chance to play. I can be reached at gaben@valvesoftware.com, and my favorite class is the spy. Thanks, and have fun!”
Most of us have probably heard of those online translators, but fewer still know how horrible they can be at conveying the right message. While I was digging through the TF2 GCFs I had the idea of translating a few localized phrases to English using Google Translate. The result…
“…In this case, to use komenteori will stop pressing the key again. I’d appreciate comments on play after Lee Han. My e-mail address, and my favorite class gaben@valvesoftware.com is the mole. Thank you. Enjoy the adventure!”
Kind of sounds like something out of a foreign spam mail. Read on, there’s a ton of these. Continue reading »
Tags: closed captions, tf2, translate, what
21Apr
News. Posted by EvilDaed @ 10:23 am
Team Fortress 2 just received a patch yesterday, and amongst all the bullet points in the notes, two of them stand out. Can you see which ones I’m talking about?
Game Changes
- Reworked the character loadout screens to support future features
- Added the ability for players to permanently delete items from their inventory using the new Backpack menu. This does not reset achievements. Once an item has been deleted it can never be re-earned
- Added the ability for players to reset their player stats using the Reset Stats button on the Stats menu. This does not reset achievements
- Added a “player_teleported” game event that is sent when a player is teleported
- Updated cp_junction_final to score per-capture instead of per-round. This fixes the map not working correctly with Tournament mode and the stopwatch
- Scouts now drop the flag if they’re carrying it when they start phasing
From the looks of it we’ll be getting randomized weapons with variable attributes. Ubercharged.net already has more on this in their newest post. Right now we can’t really draw conclusions to how this will all work out, so we’ll just have to wait and see to find out what Valve is up to.
And about that second line…I understand that in the future you might want to get rid of items that you don’t need, but why put in the delete feature right now when all you’ve got are unlocks that you can earn only once?
Tags: fortress, team, tf2, update, what
27Mar
Offbeat. Posted by EvilDaed @ 3:12 pm
Tags: pyro, rainbow, sprite, what
Recent Comments