Besides the fact that it makes a lot of TF2 players angry, what with all the duplicate unlocks everyone’s getting, the new system is also wasteful in terms of energy.
I counted roughly 350 achievement_idle rooms at 3:00 PM today, most of which were full and had probably on average 12 people in each room. That’s an estimated 4200 people who are in these game rooms idling, doing absolutely nothing but leaving the computer on to gain achievements in most cases. If each one of those people were to commit 24 hours to letting their computer idle that would equal $3,113.11 worth of electric according to my figures. That’s in a single day, but what if users were to idle for a full week? Well that would cost them $21,791.75 over seven days.
I think everyone would have been better off if Valve just stuck with the old system for this update, and worked out the kinks in the new system while everyone was enjoying their earned unlocks.
Two patches and the random drop generator is still horrible. Where the hell is my huntsman?


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