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  • 20Apr
    News. Posted by EvilDaed @ 8:04 pm 3 Comments

    Remember that fake engie update posted a while back? A video’s been released showing the Amplifier sort of working ingame. Wonder when this will be downloadable for server admins in Sourcemod script form…

    Also, I seem to have missed a recent L4D2 blog post detailing achievements and a number of new gameplay mechanics. This new campaign just seems to get better and better.

    EDIT: And an hour or two later, Valve drops a significant change to the drop system. More details on their blog. Idling will be a lot less useful now, and everyone that isn’t obsessed about models in a video game will now receive them more frequently. About time.

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  • 20Mar
    News. Posted by EvilDaed @ 9:33 pm 7 Comments

    While ‘The Passing’ will be available for both L4D2 and L4D1, it seems they’ll kill off one of the old cast members by the time you’re done with it. If you’re playing L4D1, you’ll have to choose which team member to leave behind. But if you’re playing L4D2, the character that dies off will actually be the true choice.

    Predicted spoilers? I’m seeing Bill kicking the bucket, seeing as there’s rumors of his voice actor going AWOL.

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