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  • 22Dec
    Other. Posted by EvilDaed @ 7:32 pm 4 Comments

    Rarely do you see unofficial custom animations in source games, mainly because not only is it hard to decompile, edit and recompile animations, but it is also hard to make an animation look good. Motion capture solves the latter, quickly capturing human motions in a fluid manner, however coming across someone who has access to that technology and is interested in it’s applications in machinima is not something you’d expect to happen a lot.

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