Sponsor

Support us!

Paypal donations help keep the site running! Every donation is recorded, and while there isn't any reward for philanthropy right now, there are plans for nice things in the not so distant future.

  • 20Feb
    Mods. Posted by EvilDaed @ 10:45 am 4 Comments

    I’ve updated the Johnny Bravo tank soundpack to work with L4D2. That’s all. :I

    Tags: , , ,

  • 18Feb
    News. Posted by EvilDaed @ 12:01 pm 4 Comments

    So whoever’s been waiting for that new expansion just so they could play with the original cast will be disappointed. The old cast is appearing in The Passing only as non-player characters. On the other hand, L4D1 will receive an expansion later on that ties in with the new L4D2 expansion. Derp.

    Also, I’ll be updating the site from now on with other gaming news I find interesting. Source/Valve may be a fun subject but they don’t throw out good news that frequently, and since the editors I don’t pay stopped writing, I’m going to try to bring content here more often.

    Edit: I’ll also be trying a few new things with the ads, if something does happen and you get bombarded with really annoying ads, please contact me.

    Tags: , ,

  • 24Dec
    Offbeat. Posted by EvilDaed @ 11:14 pm Comments Off

    Hopefully everyone’s had a nice Christmas so far. Besides the circus of value the steam store has been lately, Valve’s got another gift for you. A new single from the Midnight Riders, All I want for Christmas (is to kick your ass)

    Tags: , ,

  • 14Dec
    News. Posted by EvilDaed @ 10:40 pm 1 Comment

    A L4D2 DLC campaign was announced recently, and the main focus of it is the return of the old survivors. This is great news for the fans who really connected with the original cast. The new campaign is called “The passing”, and it’s set in a small rural town in Georgia, featuring one new uncommon infected, one new melee weapon, one new firearm, and a new co-op mode.

    What I’m wondering is how big this expansion will be. You’ve probably heard how each survivor has over one thousand voice lines, so there’s going to be some downloading to do. Also, pricing hasn’t been announced yet, but PC players can expect it to be free.

    Tags: , , ,

  • 02Dec
    Games, Mods. Posted by KayRule @ 4:22 pm Comments Off

    The guys over at L4Dmods have started cracking on custom Melee weapons, which the game supports surprisingly well. This only works with Melee weapons.

    Very simple and temporary tutorial.

    Riot Shield Mod, using scrapped melee weapon models, when Locally Hosting or Playing as Singelplayer, it has a chance to show up in all games.

    Note: While looking through the models myself I found an unused w_didgeridoo.mdl, currently working on a weapon mod to see what that is.

    Tags: , , , , , ,

  • 01Dec
    Offbeat. Posted by Dracon @ 11:19 pm 2 Comments

    Well look at that! Pretty impressive.

    So far it’s sold more than twice the amount of copies L4D sold.

    There also seems to be information that “news regarding L4D2 DLC 1 is coming very soon”. What could it possibly be?

    Tags: , ,

  • 30Nov
    Mods. Posted by MiniMan @ 6:53 pm 3 Comments

    So I’ve been working on some minor sound mods for L4D2 and I may make more. I may even try to make a whole pack for a Special Infected. But for now, it’s just small subtle things. Here are the download links.

    To see how these soundmods work you can check my Youtube account. For the videos. If you don’t want to look through my videos to find them well then here they are alright?

    And yes two soundmods are not available for download. The Final Fantasy Fanfare Healing and the WOOP WOOP sound alarm. This is because the WOOP WOOP alarm decided to break for some reason and in game it just plays once and never again. The Final Fantasy one is fine and if people want it I shall upload it.

    Tags: , , ,

  • 27Nov
    Mods. Posted by EvilDaed @ 12:00 am 3 Comments

    Here’s a couple of L4D2 soundmods released recently. First one by me, simply makes the charger use the heavy’s lines. Incredibly exciting and complex, I know.

    Next up, another Charger soundpack, this one making the charger echo Leeroy Jenkins famous battlecry across the landscape. This one’s by Jackvancouver.

    Install instructions included in the readme file.

    Tags: , , , , , ,

  • 20Nov
    Offbeat. Posted by MiniMan @ 11:11 pm Comments Off

    Listening to the developer commentary can reward players with some silly hijinks. So now I guess we know what Valve does when a “bug” is found or when something is delayed.

    But this only makes me love them more.

    Tags: , ,

  • 19Nov
    Offbeat. Posted by MiniMan @ 8:28 pm 3 Comments

    It appears that either we have a glitched achievement that us impossible to gain or Valve has hidden something for us to find.

    fiveisnotsix

    Tags: ,

« Previous Entries   

Recent Posts

Recent Comments

  • So that explains the recent earthquake in my local area....
  • How did Gabe get himself off the ground?...
  • It's probably what the computer code or whatever means in th...
  • Where do you see the "suspend until EEE" ? Is it in the blue...
  • and meanwhile, the last reason I had left to keep a Windows ...