While ‘The Passing’ will be available for both L4D2 and L4D1, it seems they’ll kill off one of the old cast members by the time you’re done with it. If you’re playing L4D1, you’ll have to choose which team member to leave behind. But if you’re playing L4D2, the character that dies off will actually be the true choice.
Predicted spoilers? I’m seeing Bill kicking the bucket, seeing as there’s rumors of his voice actor going AWOL.
A L4D2 DLC campaign was announced recently, and the main focus of it is the return of the old survivors. This is great news for the fans who really connected with the original cast. The new campaign is called “The passing”, and it’s set in a small rural town in Georgia, featuring one new uncommon infected, one new melee weapon, one new firearm, and a new co-op mode.
What I’m wondering is how big this expansion will be. You’ve probably heard how each survivor has over one thousand voice lines, so there’s going to be some downloading to do. Also, pricing hasn’t been announced yet, but PC players can expect it to be free.
Earl Alexander, the voice of Louis from that game we sometimes like to play, has been interviewed recently on kill9tv. There’s a lot of interesting points in this video, such as how he managed to land the VA spot for Louis, his reactions to the community remixing his voice, and much more. It’s in four parts, so make sure you view each one by following the annotation links.
Well apparently, looking through files in the L4D2 Demo to find references to both a “Miracle Pack” and “Apocalyptic Pack” to be downloaded from Xbox LIVE’s marketplace system. It looks like DLC may not be far down the road after release, which will be good, considering how frequent the previous Left4Dead was updated.
“On the consoles, they want us to charge money for [DLC], because that’s in their model, and our model is very much more to grow the community by giving out free updates,” said Valve president Gabe Newell last year. “That’s harder for us.”
For those of you who don’t check the Left 4 Dead blog too often, and none would blame you, Erik Johnson posted on the 13th explaining that Gabe Newell and him had returned from their trip over in Australia. The visitation, for those who don’t keep up to date with the Valve news, was to test out Joe W-A’s Left 4 Dead campaign, after a few joke e-mails between the parties resulted in Joe W-A’s community forking over $3000 in under 48 hours.
The blog post explained that Valve was unable to actually make the contributors pay for their ticket, and instead donated the $3000 to Child’s Play, a video game based charity organization. However, they still counted the contributors donations in a pretty long image, showing the contributor’s name, amount and the distance that amount got them. The chart can be found by clicking the image below:
Pictures from the trip, as well as videos and information can be found on the Fly Gabe Newell blog set up by Joe W-A.
The new L4D campaign/versus/survival map has been released along with a few tweaks to gameplay. The most visible change in gameplay is that in versus, all items will be identical for both teams runthroughs. This adds a considerable advantage to the team that will play the infected the first round. Ten new achievements have also been added.
The map consists of two larger stages instead of the five level system present in other campaigns. Oddly enough these two maps have a crapload of pistols, gascans, and propane tanks scattered around. Don’t be surprised when you shoot through a zombie only to hit an item, triggering a fiery chain reaction in the vicinity.
The nice thing is that the survivors have several new voice files that are used in the new campaign. Never can get enough of the survivor chatter. (EDIT: Bill actually didn’t get any new voice lines. Quite a terrible and discriminatory oversight on valve’s part in my opinion.) That and allthosehumorouswritings on the walls.
But enough about that, have some footage of the somewhat new L4D2 infected, the Jockey.
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