04Feb
News. Posted by EvilDaed @ 8:26 am
I wouldn’t normally talk about the exclusive TF2 things you’d get for preordering RIFT, but apparently the afterburn on the new axe lasts forever due to a bug. Or it’s intentional. The good news is that we’ll be able to craft the new items after March. The players who preordered the items will get a ‘genuine’ tag and a green name on them. The funny thing is that the genuine tag goes away if you trade the item.
Late edit: As you might’ve read in the comments, the items don’t lose their status after being traded. Not like this is a good thing.
Tags: items, rift, tf2, valve
13May
Offbeat. Posted by EvilDaed @ 12:34 pm
Valve changed a few things in the crafting system with a recent ninja patch. For instance, one scrap metal requires only 2 weapons now. You can also fabricate the new community weapons with two specific items, like the Critcola being made out of a kritzkrieg and a bonk drink. Check TF2items’ page on crafting for more.
They also seem to have upped the weekly item cap a bit, but I can’t be certain. Hats are becoming more and more common, so maybe people will finally stop making such a huge deal about them.
Tags: hats, items, patch, tf2
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