04Jan
Sitenews. Posted by EvilDaed @ 4:03 pm
I’m going to release a new simple mod for the Direct Hit, as the sound was annoying me, and it just didn’t feel right.
The real reason why this post is up, however, is the debut of the new mod vault. There you can find pretty much every mod that I’ve released on the net.
Tags: direct hit, mod vault, soldier, tf2
23Dec
Mods. Posted by EvilDaed @ 9:18 am
We’ve been so busy playing Melee Clusterfu– Team Fortress 2 that we forgot to write up new updates on the site.
Nothing much to report, well, maybe except the fact that eyelander demomen REALLY have it easy with all the soldiers that do not switch to their shotgun to take them down.
Also, I’ve made the Direct Hit sound like the Quake 3 rocket launcher. The original sounded like scrap metal banging together so I changed it up a little bit.
Update: Doesn’t warrant an article of it’s own, but I’ve updated those critkill notices too.
Tags: demoman, direct hit, mod, soldier, tf2
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