25Feb
News. Posted by EvilDaed @ 9:34 pm
After you get over the dissapointment of no ‘meet the’ video, or lament over the fact that Valve didn’t release a new gameplay mode with the update, you’ll find that more that meets the eye has changed.
As we’ve come to expect from the last few updates, there’s the first thing you see when you join a server:

Not only are there tons of scouts jumping around, even the other classes are affected Continue reading »
Tags: bonk, sandman, scout, team fortress 2, tf2, update
17Feb
News. Posted by EvilDaed @ 10:04 pm
While the last TF2 patch that just went online was somewhat controversial, breaking a ton of user made scripts while killing off one of our favourite unofficial classes, Valve has begun unveiling the scout unlocks that will go live in the next few days. Today, we are presented with the bat unlock, the Sandman:
You Scouts are gonna love this highly collectible bat that smacks baseballs at the other team, stunning the living crap outta anybody dumb, slow, drunk, mute or Australian enough to get in the way. The farther the ball flies before ricocheting offa some chucklehead’s skull, the longer he’s gonna be stunned. And guys who think they’re tough because they’re invulnerable? It works on them too. Now the bad news: You can’t double jump when you’re carrying this little beauty. On the other hand, double jumping never put anybody in a coma.
Oddly enough, I remember Valve being against degenerative gameplay, and being batted repeatedly by a fast scrawny guy is annoying enough even when you can move, but right now you can’t really tell how this is all going to play out.
Keep checking the scout update page of the TF2 blog over the next few days to find out what else Valve has in store for us.
Tags: bonk, sandman, scout, tf2, update
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