Sponsor

  • 02Sep
    News. Posted by EvilDaed @ 12:23 am 5 Comments

    Valve’s promising three big surprises within the next 12 months. Of course, they refused to give out any details that would even hint to what those surprises may be. But wait, since it’s supposed to surprise us, that means it’s not supposed to be Episode 3. Well, I guess I’m waiting to be surprised then.

    On the other hand, Gabe has said said they’re working with biometrics in order to… do fancy unspecified things. I’m just hoping it doesn’t turn into some wii-fangled accessory that monitors your heart rate or something. They have said they’re trying to come up with a lightweight noninvasive method of gathering data like this, but I just want my HL2EP3. And the polycount update.

    Tags: , ,

  • 30Aug
    News. Posted by EvilDaed @ 12:25 pm 5 Comments

    A nice mod came out recently. Nightmare House 2 is a horror mod for the source engine that’s not really about nightmares. There is a house in it, though. I tell ya, if you liked FEAR you’re going to love this. There’s some absolutely mindfucking moments in the game.

    My only complaint is that it kind of steals a few cliches from FEAR and Condemned. And a few scares you’ll just see coming from a mile away. But hey, don’t let that prevent you from playing the game. Download that shit now.

    Tags: , , ,

  • 26Aug
    News. Posted by EvilDaed @ 12:07 am 9 Comments

    New official TF2 blog post up. Main point? It’s about a hat describing contest. Yeah, I’m not touching this subject. There’s also the soldier receiving a couple of cosmetic items for those who preordered Worms Reloaded. But if you already did that, you should be playing it right about now.

    Now time for a small rant. Actually, hit the jump, I don’t think this is related and I shouldn’t throw walls of texts at you, but anyone that has a paypal account should give it a read. Continue reading »

    Tags: , , ,

  • 23Aug
    News. Posted by EvilDaed @ 12:29 pm 9 Comments

    Alright what’ve we got. The Sacrifice, the new DLC campaign for L4D and L4D2. In addition to the campaign where one player will have to take one for the team, Valve will also retrofit No Mercy to work with L4D2, and they’ll release a nice online comic too. This comes out in October.

    I don’t recall if Portal 2 Co-op was announced in the past, but Valve’s release a nice little trailer for it on youtube.

    This isn’t news, but some guy hacked up a trombone and fitted it with some incendiary equipment. Okay, the flamethrower trombone is cool but am I the only one that feels nervous when he turns it on in his room near all those easily combustible materials?

    Oh, and a random item generator. It churns out some really underpowered stuff, we know.

    EDIT: Oh, you silly racing fans. The heavy ain’t a truck.

    Tags: , ,

  • 20Aug
    News. Posted by EvilDaed @ 2:24 pm 5 Comments

    Remember the contribute site, more specifically the part where you could submit avatars? Well, Valve put up a new page on their site where the submitted avatars are randomly displayed. However, expect to see some pretty unrelated, bad, poorly made and weird avatars on those pages. I don’t think Valve did any quality control on any of these. There’s even this thing which I seem to recognize from somewhere.

    Tags: , ,

  • 18Aug
    News. Posted by EvilDaed @ 12:03 am 7 Comments

    Huge source engine update out, and a lot of TF2 changes up along with it. Hold your horses, there’s barely any gameplay changes. A lot of map changes though, the most noticeable of them being the famous Thundermountain spawn vulnerability being fixed and Hightower’s ramp now easier to push.

    However there also was an some update sometime in the past that increased the maximum resolution for sprays from 256×256 to 512×512. I don’t recall it ever being jotted down in any patch note. The maximum permitted size as also been increased, allowing for more frames in an animated spray. It’s weird that Valve actually cares about sprays, it’s something you almost never see in any other game and it’s not exactly a feature you’d use to get copies sold, but I sure as hell am glad there’s someone on the dev team that cares about them!

    The TF2 part of  the Steam forum now has a Trading board. Come on, Gabe, stop teasing and give us that polycount update already.

    Tags: , , ,

  • 23Jul
    News. Posted by EvilDaed @ 10:10 pm 2 Comments

    If you’ve played a lot of GoldSrc mods you surely must’ve heard about Firearms. If not, think of CS style gameplay without the round/bomb game modes and a lot more realism. From what I remember years ago the idea is you’d have a lot of guns, fun loadouts, and an interesting damage system. You also had perks which allowed you to splint broken legs or fire mortars at targets designated by teammates. A bit more complex than your average shooter, but I enjoyed that complexity.

    The last things I recall from it’s sequel, Firearms Source, were the model showcases, probably before any actual code was put down. I thought the mod just lost momentum and got forgotten (like some other mod I wish had made the cut), but today I was surprised by this video.

    It’s free, it’s out, so it’s worth a shot. Go get the mod now.

    Tags: , ,

  • 15Jul
    News. Posted by EvilDaed @ 9:01 pm 7 Comments

    Well the polycount winners have been announced, but as usual the page is getting hammered so hard even getting any response from the server is difficult. Valve sort of saw this coming, so they linked to the individual threads of the winners. That are on the same dying server.

    That’s okay though, you can see the winners on the steam forums in threads like these.

    Nice update and all, but I just want to see the weapons stats now.

    Also this little quip here

    Out of the 70 or so entries that Valve received, Robin tells me that nearly half of the entries are of a high enough quality to be shipped in future updates without much work needed on Valve side.

    Made me laugh. Why bother working on content when you’ve got a community just itching to do it for free?

    Tags: ,

  • 02Jul
    News. Posted by EvilDaed @ 5:18 pm 6 Comments

    Oh look, comic time. Here comes the calm before the storm. And by calm I mean the TF2 site not loading due to it being hammered to death by tens of thousands of requests.

    Tags: , ,

  • 01Jul
    News. Posted by EvilDaed @ 4:30 pm 7 Comments

    The blog update isn’t much, TF2wiki has moved and is now the official TF2 wiki. There’s just a small controversy over this auction that happened. Apparently the owner sold off the old domain before it transferred to Valve, and made a lot of money. I didn’t understand much of what happened as I am not good with computor.

    Cobra posted these links in the last article, speculating that the engie update could come out on July 1st.  It could happen, but I think a more probable outcome would be the engie update coinciding with the polycount contest winners being announced. Valve plans to release a weapons for each class, and so they’d avoid a lot of the class madness usually associated with an update.

    Tags: , ,

« Previous Entries   

Recent Comments

  • Hmm. Maybe Heavy can use his POKER FACE to his advantage. ...
  • So, anybody heard about THIS: http://store.steampowered.c...
  • Don't expect much from that biometrics thing soon, Gabe just...
  • Where's Johnson?...
  • LEFT 4 DEAD 3! no wait... Team Fortress 3! Coming out ...