14Aug
Games, News. Posted by spuzman @ 10:07 pm
Well, yeah. L4D2. I kinda forgot about it, but I feel obligated to at least write about important developments concerning it. Like, for example, the announcement of a new campaign set on an old and creepy (duh) fairgrounds.
It’s all I got; I’m kinda thinking about something else right now.
Edit: So I started to actually watch some of the videos I linked to and to my surprise there is some intriguing discussion with Gabe Newell about the TF2 comic and other uses of the TF2 IP, including saying he could “absolutely” imaging a day when there would be a TF2 movie or TV show.
Tags: l4d, l4d2
13Aug
Games, News. Posted by spuzman @ 11:08 pm
Go play KOTH. Or look at the final update that summarizes all the new stuff. And yukon.
OMG FAN FIXED I R HAPPY.
Also new hats.
Daed: The new update seems to bring a ton of problems to linux servers, and some windows servers too. Sourcemod renders servers unable to start, and Ican’t join or create a game. Just another day at Valve.
Spuz: Also, AUUUUUUUUUUUUGH. Why did no one tell me now its too late and I’m gonna be whiny for like 3 months.
Tags: tf2, update
08Aug
Games, News. Posted by spuzman @ 5:30 pm
So, I’m not sure how, but I completely forgot to post some rather intriguing new Left 4 Dead info, specifically soon-to-be-released free DLC.
The new stuff comes in the form of a new campaign that ties together the end of No Mercy to the beginning of Death Toll. It will come with both campaign and versus mode included, and is supposed to be short to aviod hour-long matches (I heard it’s supposed to play through in half an hour).
So, there it is. Should be coming soon. Real DLC. No need to say Valve isn’t trying.
Also, here’s a preview from Destructiod. And the campaign poster, after the break.
Continue reading »
Tags: l4d
06Aug
Games, News. Posted by spuzman @ 8:04 pm
So Valve, in response to various pressures, (especially the feedback from the most recent update) has created a closed beta with “competitive” players to evaluate and test various game-balance ideas they have, seperately from their normal game testers.
There is a forum thread now discussing many of the changes that have been heard about from some of the beta testers. Included in the post’s “confirmed”changes currently under testing are:
-The Sandman with some stun tweaks (not detailed) that gives back the Scouts double-jump but reduces his health to 95.
-A new Spy suit that gives him “90% damage reduction from flames” but removes his revolver.
-Heavy gloves that let him run faster while he’s wielding them (the drawback is unknown currently).
The forum post is being updated as new information becomes available, and includes many interesting tweaks and weapons that have a good chance of eventually making it into the game.
Tags: beta, tf2
31Jul
Games. Posted by spuzman @ 12:28 am
There is a fundamental part of TF2 that we all expierence every time we boot up the game, for the entire time we play, and something that sticks with us long after we finish for the day. It is something I think we all appreciate– an element that helps make and keep the game entertaining even when we are losing. It has remained unchanged (mostly) since day one. And I think it is in need of an update. Continue reading »
Tags: rant, tf2
27Jul
Games. Posted by EvilDaed @ 10:59 am
An EP2 mod that centers around puzzles and killing enemies in unorthodox ways.
I can’t explain too much, but take it from me – if you like puzzles, you’ll love this mod. Actually, you’ll love it anyway. It’s freakin’ awesome.
Oh and that part where you THINK you have to use a barrel shield? You have to actually stack the light looking things near you on the container you just crossed. That’s pretty much one of the few puzzles that just doesn’t make sense.
Tags: development, ep2, hl2, mod, research, source
14Jul
Games. Posted by spuzman @ 9:34 am
Neotokyo has proven itself, at least to me, to be a game worth playing.
The game is set in Tokyo of the near-future, in which a covert war is being waged between the National Security Force, a public force under control of the Prime Minister, and JINRAI, a powerful branch of the Japanese military (which had previously and unsuccessfully attempted a coup). NSF has sworn to protect the Japanese constitution, which does not allow military action outisde Japan. JINRAI sees such actions as the solution to Japan’s geo-political problems.
The gameplay consists of single-life rounds, and after you die you are forced to watch in spectate mode for the rest of the round. This is similar to many popular multiplayer games: Counter-Strike, Call of Duty 4′s Search and Destroy mode, and TF2′s own Arena mode all share similar round styles.
Also like Tf2, NT allows players to pick from three classes- the Scout/Spy-like “recon,” the well-rounded “assault,” and the slow but powerful “support.” Each has it’s own myriad of abilities…

Continue reading »
Tags: neotokyo, nt, review
04Jul
Games. Posted by EvilDaed @ 8:50 am
The free mod that we told you about earlier has been released.
Tags: hl2, mod, neotokyo
03Jul
Games, News. Posted by EvilDaed @ 7:30 am
Now I really wouldn’t give a damn how similar this ‘H.A.V.E. online‘ looks to Team Fortress 2 was a free game or a fan project, but the problem is that you know how Korean games are with their online shops and micropayments.
Take Team Fortress 2, add some rats maps, change one team’s models into anime figurines, the other into robot looking things, then sell it as a gam- whoops, controversy alert. I mean hell, their demoman even has one eye! Come on, at least try a bit, SK iMedia.
But at least all those people that wanted female models for TF2 now have a suitable game to play.
Tags: have online, korean, kotaku, ripoff, tf2
28May
Games, News. Posted by spuzman @ 10:49 pm
Tags: tf2
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