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  • 30Dec
    Offbeat. Posted by EvilDaed @ 12:07 am 5 Comments

    Won’t be here as soon as the new year turns around, but I can still wish you all a good one in advance!

    I wonder how many cakes Gabe ate this year…

  • 23Dec
    Offbeat. Posted by EvilDaed @ 8:57 am 13 Comments

    So, I’ve been playing with the sticky jumper recently, and as you all know there’s been a patch just a few hours ago.

    The Rocket Jumper and Sticky Jumper now have no max health penalty, and have damage vulnerabilities instead.

    I see this and I’m thinking “Great, they finally realized that those weapons were fun but horrible to use because of their health negatives”.

    Then I look at the disadvantages, and now you take double damage from everything. So effectively you’ve got 87hp now. What the fuck.

    By the way, double drop week.

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  • 20Dec
    Offbeat. Posted by EvilDaed @ 12:13 am 8 Comments

    Caber + Sticky Jumper is the only fun thing in the update. That’s all.

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  • 18Dec

    Bap

    Offbeat. Posted by EvilDaed @ 12:12 am 3 Comments

    I was going to link each piece of info individually, but screw that, here’s the Facepunch thread. Basically there’s a high enough chance that we’re getting meet the medic this Christmas, along with some polycount items. Also some playtester talking about how portal 2 totally exists and how he saw meet the medic but he ain’t sayin SHIT.

    EDIT: Nevermind, there’s an update out.

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  • 11Dec
    Offbeat. Posted by EvilDaed @ 9:32 am 10 Comments

    Team Fortress 2

    • Updated some files, for no reason whatsoever

    Well, a strapping gentleman named Fartbomb sent me a heads-up about festive crates dropping. Besides the whole killing floor TF2 crossover, and new paint colors showing up, that’s all I know so far.

    Also 1:1 sentries.

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  • 08Dec
    Offbeat. Posted by EvilDaed @ 7:17 pm 9 Comments

    Just sayin’. Whatever the hell the final hat is it’s probably not worth the bother anyway.

    EDIT: The wiki got hacked, you can’t really make sense of what’s written in the articles, but I left the link up there for the curious ones. I’d warm up the script blocker if I was you.

    EDIT2: The wiki’s back up now.

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  • 06Dec
    Offbeat. Posted by EvilDaed @ 11:44 pm 8 Comments

    Log into steam, receive treasure hunt. Games gonna fly off the virtual shelves like hotcakes.

    I mean, hell, Chime costs a buck right now. Maybe there’s a song in there I might like…

    EDIT: And RUSE is like 33$. Hahah.

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  • 04Dec
    Offbeat. Posted by EvilDaed @ 11:08 pm 4 Comments

    You might’ve noticed something new in your steam library lately, besides those games from the deals a few days back. Some time ago Valve announced that it was using a closed beta to test out new weapon ideas and other concepts, but Thursday they’ve made it public, albeit a bit limited.

    Basically all you do is install the game, and you can play around with two map versions and three new natascha variants. They’ve nerfed ol’ natty quite hard for some reason, it never seemed overpowered, but people complained a lot about it. Must be something about the fact that you just die over the same distance only slower. You also receive all the weapons from the start, but you don’t get any random drops. Should be worth a try.

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