Alright, first a bit of news. Here’s another Robin Walker interview. It’s about gameplay, balance, stuff like that. Robin reveals he’d like to do something like the TF2 beta you’ve heard about here and there with all the prototype weapons and stuff, but on a wider scale. That and they’re thinking of nerfing Natascha.
Now, have this vid I had a ton of fun collaborating on.


August 19th, 2010 at 9:50 pm
[...] Från Manta Engie [...]
August 19th, 2010 at 11:04 pm
OMFG!!! DOMINATING! WHAT AN IDIOT!!!!!
August 20th, 2010 at 12:52 am
clever girl…
August 20th, 2010 at 2:28 am
I regularly use Natascha and agree it could use a nerf, perhaps a speed reduction falloff similar to the damage reduction so it’s less of a minor nuisance at super long ranges.
Or hell, why not go completely insane and cause it to remove 50 HP, perhaps that would encourage people to use the Dolokahs Bar more, or make it a much more Heavy/Medic buddy weapons. That, and the lowered HP may give leetle baby cowards a chance to fight back when caught in Nataschas death grip.
As for the video, well, I’m going to have to try that one sometime, looks like a lot more fun than the typical teleporter trapping stuff.