Oh, and if you’re wondering why people die when they’re not on the tele, you have to think of the bounding boxes the source engine uses for players. Imagine each player uses a box that determines how he’ll collide with other players. If you teleport in near someone, and those boxes collide, he dies. There originally was going to be a part detailing that but I got lazy and skipped it.
On a related note, SFM is pretty awesome.
Note: Yes, teleporting does kill an uber. Note the demoman’s uber didn’t wear off, and the medic is ragdolled, meaning he too was ubered at the moment he got warped in on.


January 22nd, 2010 at 6:35 pm
Daedasbutt
January 22nd, 2010 at 7:05 pm
I’ve often thought of doing this.
I prefer to spy it up though, so I’ll stick to fragging engies, I guess. Either way, Daed you evil bastard, I love your mind.
January 22nd, 2010 at 11:29 pm
What does SFM stand for?
January 24th, 2010 at 2:38 pm
I couldn’t remember the music name before it ended. Curses.
Excellent music choice as always.
Also, you really are evil. Good job.
(Heavy pope hat?)