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  • 05Aug
    News. Posted by EvilDaed @ 4:39 pm

    At least from my perspective. The official blog’s been updated, and the main thing that stands out is:

    …We’ve decided to go ahead and release the source behind all the player character models, as well as associated animations. We hope this will make it much easier for custom modellers to design new character models, and for machinima makers to have more control over how characters animate in their movies. Look for that SDK update in the next week or so.

    One of my main pains with TF2 was how hard it was to even start getting into custom animations and the like. Hopefully they’ll include some nifty instructions on how to properly compile any edits so at least simple modifications to the models won’t make them show up as freaks of nature.

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