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  • 03Jul
    Games, News. Posted by EvilDaed @ 7:30 am 2 Comments

    Now I really wouldn’t give a damn how similar this ‘H.A.V.E. online‘ looks to Team Fortress 2 was a free game or a fan project, but the problem is that you know how Korean games are with their online shops and micropayments.

    Take Team Fortress 2, add some rats maps, change one team’s models into anime figurines, the other into robot looking things, then sell it as a gam- whoops, controversy alert. I mean hell, their demoman even has one eye! Come on, at least try a bit, SK iMedia.

    But at least all those people that wanted female models for TF2 now have a suitable game to play.

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  • 27Jun
    Offbeat. Posted by EvilDaed @ 12:12 pm 7 Comments

    If you’ve ever played commentary mode, this text will ring a bell:

    “… In these cases, simply press your use key again to stop the commentary.  Please let me know what you think after you have had a chance to play. I can be reached at gaben@valvesoftware.com, and my favorite class is the spy. Thanks, and have fun!”

    Most of us have probably heard of those online translators, but fewer still know how horrible they can be at conveying the right message. While I was digging through the TF2 GCFs I had the idea of translating a few localized phrases to English using Google Translate. The result…

    “…In this case, to use komenteori will stop pressing the key again. I’d appreciate comments on play after Lee Han. My e-mail address, and my favorite class gaben@valvesoftware.com is the mole. Thank you. Enjoy the adventure!”

    Kind of sounds like something out of a foreign spam mail. Read on, there’s a ton of these. Continue reading »

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  • 17Jun
    Offbeat. Posted by EvilDaed @ 7:12 pm 7 Comments

    A small reminder - the source mod known as Neotokyo will be released in soon. A week ago the developers announced that the mod is essentially done, however they “just got a few things to tidy up”.

    For those of you that haven’t heard of this total conversion mod, please follow through this link for a rather atmospheric trailer. Neotokyo, which has been in development for a few years, will be available free of charge. After viewing the trailer, you probably won’t have any reasons not to try it out when it gets released.

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  • 07Jun
    Videos. Posted by spuzman @ 6:51 pm 4 Comments

    Those of you who follow/followed homestarrunner.com may remember a certain Strong Bad Email spoofing children’s books.

    Well, someone awesome has made a spoof of a spoof called Every Class is Different. Even if you don’t know the SBmail it’s based on, it’s pretty funny.

    Edit: Well, something happened to that account. Fortunately, here is a reupload of the same video.

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  • 07Jun
    News. Posted by EvilDaed @ 10:59 am 8 Comments

    Some more L4D2 footage surfaced on the web a couple of days ago. It’s just composed of a ton of small clips. If you ask me the frequent cuts get annoying, but at least it’s something.

     

    I for one still don’t think this will be worth 50$.

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  • 02Jun
    News. Posted by spuzman @ 6:39 am 7 Comments

    So Rock, Paper, Shotgun seems to have scored an exclusive look at our newly-revealed zombie sequel. The list of new things is quite staggering, even though it’s just a glance at the full game. Included in the new things:

    • More connection between each campaign, i.e. there will be a way to “see how the events of one lead to the beginning of the next.”
    • New guns- basically like the old guns, but revamped.
    • New survivors- their names are Coach, Rochelle, Ellis, and Nick. Look at the article for more details.
    • New special infected- that one-armed guy is called the Charger. Apparently, he slams in a straight line toward you, knocking you aside like a bowling ball knocks over pins. Also, Witches will now roam the map, walking in a daze until you accidentally bumb into one (or she bumbs into you).
    • Re-worked crescendos- to prevent players from camping until the crescendo ends, you now will have to fight your way to another location before the hordes stop.
    • Gauntlets, where the survivors will have to push across a narrow area covered in zombies (but without any zombies attacking from behind).
    • A new, smarter director, who will not only be better at item placement and horde timing, but will be able to alter the map to make things easier or harder for the players.
    • Incendiary bullets that set anything you shoot on fire.
    • New Southern US setting including daylight maps where you don’t always need your flashlight.

    Read the article for more!

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  • 01Jun
    News. Posted by EvilDaed @ 9:41 pm 6 Comments

    Most of you who’ve been keeping tabs on E3 probably already know about Valve’s next project: Left 4 Dead 2. In the teaser we can see a new mechanic: melee weapons such as chainsaws, frying pans, axes and bats. The zombies also don’t seem to care as much about pieces of themselves missing, and we can also take note of the first appearance of the tank-like pimphand zombie at the end of the video. The crew however has changed, everything seemingly taking place in Louisiana.

    Continue reading »

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  • 29May
    News. Posted by Cup of Squirrels @ 11:58 pm 8 Comments

    An update introduced to Team Fortress 2 today has done a complete 180 from Valve’s original intentions of random unlocks and has now introduced milestones like the original system for unlocks. Not only that, but they’re being fairly kind about it: You only need 5, 11 and 17 for the 1st, 2nd and 3rd milestones respectively, instead of the usual 10, 16 and 22. Looks like Valve has finally caved in to the massive amounts of idling and criticism. You do, however, still need to play the game mindlessly until a mystical dice roll decides “Hey, you can have a new hat for absolutely no reason!”. Such innovations Gabe!

    Full update list after the break

    Continue reading »

  • 28May
    Games, News. Posted by spuzman @ 10:49 pm 7 Comments

    Yes yes yes yes yes yes yes.

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  • 28May
    Games, News, Offbeat. Posted by Cup of Squirrels @ 4:34 pm 1 Comment

    Despite being a fairly lesser-known mod for Half-Life, anybody who played it back in its hayday would find it difficult not to smile at the mere mention of Natural Shiveconceptelection.

    A magnificent project, not only because something so high quality and polished could come to the public, for free no less, from a bunch of bedroom coders and modders, but because it did something that had rarely been done before, and did it really well: Multiplayer First Person shooter with a healthy dash of Real Time Strategy.

    The game is a simple premise of Aliens versus Marines (In space!), with one marine player acting as the commander, essentially ordering players, building structures, and researching and distributing upgrades. The aliens on the other hand prefer the socialist approach, with resources being earned into individual player’s pools which can be used to buy upgrades and evolutions, with some players evolving to builder aliens that create small structures for the team.

    So after several years of development, hampered by financial problems halfway through, the sequel to this glorious gem of gaming has been announced to be released this Fall (Autumn to us Europeans), along with a teaser trailer which er, doesn’t really explain a lot other than fapping material for old NS players.

    The game can also be pre-ordered with one of two packages: A standard preorder for $20 which provides the game as soon as it’s out, and access to the beta. Or you can buy the ’special’ pre-order for $40, which also throws in alpha access and special black marine armor in the full version of the game.

    Here’s the slightly strange part though: You can only buy the game through their website, they’re not selling it over Steam, for what I can only assume is to maximise the amount of money they make, instead of just royalties after Valve take their cut. They’re also not clear on whether the game is going to be released through Steam or not.

    You can pre-order the game here.

    If you love Team Fortress 2’s class based team combat, and you haven’t played Natural Selection before, this should be right up your alley.

    (Oh, I should probably mention, I have had my author account here for a while now, but finally have an excuse to write something. I am Cup of Squirrels, long time pal of Daedalus and occasional actor in his videos, rogue, slacker, and existentialist extraordinaire! I hope to write more here in the future!)

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